Monday, April 21, 2008

GTA IV Q&A (this game drops in 8 days!)


Gamesradar scored an audio Q&A with Matthew Smith, Craig Conner and Will Morton, three members of the Rockstar North Audio team. Some quotes of note are:

It’s difficult to quantify how many speaking parts there are, but at our last count there were over 740 unique voices in the game. There are over 80,000 individual lines of dialogue, more than 7000 of which are Niko’s lines. If you were to listen to each line back to back, it would take over 29 hours. Also, these figures don’t take the radio, TV, and mo-capped cut-scene dialogue into consideration.

Stand in the street and you’ll hear three different radio stations at any one time coming from passing vehicles, all sounding appropriately tinny or boomy, depending on the type of vehicle and whether its doors are open, its windows broken, etc

We also decided to make the pedestrian dialogue more realistic in GTA4. As an example, peds in previous games would walk around and randomly chat to themselves if they weren’t doing much else. In real life, people (generally!) don’t go around talking to themselves, so we dropped this behavior from GTA4. However, we realized that the random chat of old GTA games was a good way for the player to pick-up on what sort of personality a ped has, so we created the cell-phone conversations in GTA4 as one realistic way of portraying personality

The DJS have far more AI than previous titles. They know what time of day it is, what the weather is like and what’s going on in LC. They've even done their research on their playlists, some of their own tracks appears on them. In fact all the DJS are either famous singers or musicians (or both.) They have plenty to say about their chosen genre of music as they've lived it, loved it, or are living it

It was our aim that you could place the player in a random position on the map, shut your eyes and listen, and be able to tell where you are, and what time of day it is, and I think we’ve achieved that pretty well

BTW - This game officially went GOLD on Friday, eliminating talk of a possible delay.

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